If you make it to the top, you'll have one of the best and most delightful products in your market The product design and user experience design industries are full of vague phrases like "delightful experiences" without a lot of specifics about how to get there. Many...
Articles in the "Design" Category
Smart People Always Want to Mess This Up
Several weeks ago, my company released a new product: a tool that helps small service businesses with client follow-up. We did it very quietly, late one night after most of the department had gone home. A few of the product leaders made the decision, flipped the...
Every Document is an Experience
One simple but helpful step is to stop thinking about your company’s operational documents as merely transactional tools.Every document your company produces is an opportunity to emphasize and clarify what your company is all about. Spec sheets, release notes,...
Why I Left the Agency World to Go Product-Side
There are basically three ways to be a designer: FreelanceAgencyIn-houseEach of those three worlds has its own unique complexities and challenges, and it can take some experience moving between them before you find where you belong.I’ve been on the agency side of the...
Are Wireframe Diagrams Obsolete?
I’ve been in the web industry long enough to have gone through a lot of major shifts, and we’re in another one of them right now. We’ve reached the end of the wireframe era. For those not familiar with the concept, a wireframe is a structural diagram of a digital page...
What is Design Thinking?
There’s a common thread between companies like Tesla, Airbnb, Uber, SpaceX, Spotify, Square, Netflix and others that have successfully overturned decades of convention and built business empires around solutions that rendered their competitors almost instantly...
The 5 Key Customer Motivators
Far too many experiences are designed around the assumption that people want to be engaging with them. It’s an easy mistake to make. If you’re designing, say, an ecommerce site, it would be natural to assume your customers have an internal drive to find a product they...
The 50 Most Popular Brand Colors
While working on a branding project a few weeks ago, I happened to wonder what colors were most frequently used in brand identities. I started poking around online, feeling sure someone had already done this research and neatly organized the results. However, I wasn’t...
Product Design as Haiku
You probably already know roughly what haiku is — a Japanese form of poetry that roughly follows a pattern of 5-7-5 syllables (or, more technically, morae) — but you might not be aware of some of the more subtle constraints of this exceptionally restrained style of...
The Hamburger Menu Doesn’t Work
This is a hamburger menu: It’s called a “hamburger” because it it looks roughly like a bun-meat-bun sandwich. (Others have insisted that it looks much more like a triple hot-dog, but they’ve thus far been unsuccessful in winning the public’s hearts and minds.) The...
Why is Mobile-First Design Failing?
There’s definitely some logic to the underlying philosophy of the “mobile first” approach to design, but there are also some hidden problems that cause even experienced designers to make some fundamental user experience mistakes. Doing it wrong serves only to reverse...
The Power of Designer & Developer Collaboration
There are few forces as formidable as designers and developers working together. When they’re working effectively, they hardly need anyone else. Entire companies have sprung up around strong designer+developer teams, and these collaborative teams have built many of...
Run Your Business Like an Astronaut
When I think of the people who were the most influential role models in shaping my approach to business and life, I keep coming back to astronauts. I don’t know where I’d be if it weren’t for astronauts. You see, I’m an emotional guy. I cry easily at movies. My blood...
How Cognitive Bias Skews Design Reviews
Knowing when you’re tricking yourself helps you make better design decisions (This article was co-authored with Jessica Schultz) Being human means we’re not always logical. Our brains have developed certain ways of thinking that help us understand and simplify the...
Software Design Mistakes that Just Won’t Die
Good design is good business. I spend pretty much all day obsessing about how to improve user experiences. I've observed a number of recurring software design problems over the years, and I thought I'd share a handful of them here for your consideration. Problem #1:...
Getting Past “Pretty”
You can’t solve your problems with a fresh coat of paint Let’s say a company comes to our firm interested in hiring us. We’ll call them SynergyCo. They make about $100 million/year in revenue selling a niche software product. They’ve had their market cornered in the...
Business Software Doesn’t Have to Hurt
I’ve worked on a lot of enterprise software projects over the years, and one of the common patterns I’ve observed is a surprisingly high tolerance for poor user experience.If you’ve ever worked in a cubicle farm, you’re probably all too familiar with the baffling HR...
What I Look for in Designers
I recently spoke to the seniors in Arizona State University’s Visual Communication Design department, and was asked the same question I’m asked almost every time I’m speaking to design students: “What do you look for when hiring designers?” (I should mention that I...
Being Best Beats Being First
Sometimes being "first to market" means you're doing all the hard work for someone else. Maybe it's time to slow down and reconsider. The 22 Immutable Laws of Marketing by Al Ries and Jack Trout is undeniably a classic text and should be read by anyone in this...
Simplify Your Logo to Amplify Your Logo
It's tempting to jam your corporate identity full of bells and whistles, but the strongest identities are still the simplest ones. When designing a logo, it's easy to go overboard. There are so many great elements you can work with (colors, textures, patterns, shapes,...
Customers Want to Know: Are You Friend or Foe?
To understand what's going on in your customers' heads, sometimes you have to get back to basic human psychology. Let's skip all the high-concept marketing talk, and get back to basics for a few minutes here. Branding and marketing isn't about fluff, or trickery, or...
What Dystopian Sci-Fi Taught Me About Great Customer Experiences
Fictional views of a dehumanized future reveal a lot of insights into the frustrations your customers are experiencing every day. One of the most common themes in popular science fiction is the feeling of technology and/or corporations squeezing the humanity out of...
What We’ve Learned about Agile Design
The birth of Agile In February of 2001, seventeen software developers with an interest in lightweight development methods gathered at a resort in the Rocky Mountains in Utah. As they talked, they discovered some recurring themes and ideas, which they eventually...
What Makes Videos Go Viral
The basic elements of highly successful online videos are really just fundamental principles of human interaction, and you can apply to nearly any form of communication (especially marketing). While there's no way to guarantee that anything will "go viral," studying...
This is Why Your Customers Aren’t Sticking Around
When a company isn't catching enough fish (especially in a tough economy), the CEO's instinct is often to cast a wider net, hire more people to cast nets, or simply cast the net more frequently. Unfortunately, they seldom consider the most obvious solution: mending...